In the United States, an airplane flies under either "Visual Flight Rules" ("VFR") or "Instrument Flight Rules" ("IFR"). Typically, VFR means the pilot can see at least three miles in all directions, including a clear view of the ground. When there is less visibility, e.g., when the airplane is in clouds, the flight must be under IFR. In order to fly IFR legally, the pilot must have an "instrument rating." To earn an instrument rating, the pilot must: (1) pass a comprehensive, standardized, multiple-choice exam; (2) take at least 15 hours of instrument flight instruction (in an airplane); (3) fly at least 40 hours under instrument conditions (real or simulated); and (4) meet other requirements that are not relevant here. Some of the hours required to meet requirements (2) and (3) may be performed in an "FAA-approved ground simulator," which is a big, expensive machine, including a cockpit similar to one in an airplane, that simulates the instrument readings and the physical motions of being in an airplane under IFR conditions. Most flight instructors and students do not have access to FAA-approved ground simulators. Most students require substantially more hours of instrument instruction and flying than the minimums stated in (2) and (3). Several software companies with interest in pilot training have developed IFR simulators that will run on a fast microcomputer. Each simulator program has a database of airports, navigational aids (special radio stations operated by the FAA to facilitate navigation under IFR conditions), and related information. The program displays real-time images of airplane instruments on the computer monitor that provide a fairly realistic simulation of the instruments in a real airplane being flown under IFR conditions. Since one operates the computer on a desktop, there is no simulation of the physical motions of being in an airplane. PC-based simulators have not been approved by the FAA for flight training. That is, the hours spent operating a PC-based simulator cannot be counted towards the flight hours required to earn an instrument rating. However, many flight instructors feel that experience with a PC-based flight simulator can enhance training and help students reduce the actual flight time required to become a proficient IFR pilot. An organization interested in pilot training sponsored a study with the primary objective of evaluating the impact of PC-based simulators on training for an instrument rating. One volunteer instructor was recruited at each of two or three airports within each class of airport (see Table 1). An instructor's instrument training students (up to 9 per instructor) were randomly assigned to one of three levels of use of a PC-based flight simulator: None (control group), Low (approximately the same number of hours on the simulator as in the airplane), and High (approximately twice as many hours on the simulator as in the airplane). To achieve balance, randomization was performed within each group of three successive students; that is, for a specific instructor, the first three students were randomly assigned to the three treatments, then the next set of three students was randomly assigned, and finally the third set of three students (if that many were available) was assigned. Each instructor subjected each of his/her students to a flight test at each of five evaluation times: at baseline (initiation of training) and after 25%, 50%, 75%, and 100% of the instrument training curriculum. The flight test was conducted in accordance with the FAA's Instrument Rating Practical Test Standards, which require evaluation in the following areas: (1) Air Traffic Control Clearances and Procedures, (2) Flight by Reference to Instruments, (3) Navigation Aids, (4) Instrument Approach Procedures, and (5) Emergency Operations. (Several other areas are also evaluated in an actual flight test but were not included in this study.) The test in each area requires evaluation of the student on multiple tasks. The scores from the various tasks are averaged, producing one score in the range 0-100 (0 <--> abject failure, 100 <--> extremely proficient) for each of the evaluation areas listed above. Thus, each time a student was evaluated, the student received 5 scores, one for each area. Pilots initiate instrument training at various ages and various levels of experience. Each pilot's age at baseline was recorded. Each pilot's as total hours of pilot time (at baseline) was used as a measure of the pilot's prior experience level. The objectives of the study were:  To evaluate the effects of various levels of PC-based simulator training on mean flight test scores for each of the 5 areas of evaluation, and evaluate how this effect varied with class of airport and/or evaluation time.  To evaluate the effect of class of airport on mean baseline score and also on each post-baseline score.  To evaluate the variability of scores from airport (instructor) to airport (instructor) within class of airport.  To evaluate the effect of amount of training (represented by evaluation times) on scores, and evaluate how this effect varied with class of airport and/or level of PC-based simulator training.  To evaluate the covariance structure and covariance parameters of the repeated multiple types of measurements from each student. The data are available in PCSIM.SSD (SAS version 6.04 dataset) and PCSIM.ASC (ASCII), which contain one observation or record for each evaluation time for each student; the observation or record contains scores from all five evaluation areas. The data are also available in "rolled out" datasets, PCSIMR.SSD (SAS version 6.04 dataset) and PCSIMR.ASC (ASCII), which contain one observation or record for each evaluation area score for each evaluation time for each student; i.e., there are up to five observations (records) for each evaluation occasion for each student. The names and descriptions of variables are shown in Table 2. Unfortunately, some data are missing. However, for the purposes of this problem you may assume that any missing data are missing completely at random, for reasons totally unrelated to the process under study.